Exactly, and that’s why it’s essential that websites function optimally on a mobile phone and tablet.
Does your company have an app and think that’s enough? Unfortunately, apps are very good for maintaining engagement but nobody ‘discovers’ your company’s app. That means the web is your main digital source for leads and prospects. Apps are for your existing customers. An article on mobiforge describes it as follows:
Apps are for engagement, the web is for discoverability
Eric Schmidt, chairman of Google, said back in 2010 that the world’s most important and largest search engine was going mobile-first:
“We understand that the new rule is mobile first,” Schmidt said. “Mobile first in everything. Mobile first in terms of applications. Most first in terms of the way people use things. And it means … that we have a role now to inform, to educate through all these devices.” (bron)
In recent years, the company has put its money where its mouth is, and for some time now, websites that display well on mobile devices have been preferred by Google. This means that you have an advantage over the competition with a mobile-friendly website.
A key term in the design and development of a website is ‘responsiveness’. Simply put, it refers to the extent to which a website adapts to the size of your screen. If you see only half pictures and the text is too small or too large (unreadable), then the website is not responsive. A responsive website makes text readable and scales down images so you can see the whole picture. It is thus usable on any screen.
Sounds good, that makes my website mobile-friendly, right?
Yes and no. A responsive website is indeed easy to read and use on a mobile phone, but that doesn’t mean it’s fully user-friendly. For example:
Rembrandt’s Night Watch is displayed in all its glory on the Rijksmuseum’s website. The image is of such high resolution that you could print it as large as a building. Say the image alone is 12mb. If the Rijksmuseum only makes its website responsive, you first have to download that 12mb image before it’s resized for your mobile phone. This makes the website very slow, which is not really user-friendly. We’ll tell you more about the disadvantages of a slow website later in this article.
The above example probably makes the challenge quite clear. But how does mobile-first design help us solve this challenge? When we talk about design ideologies, progressive enhancement and graceful degradation, or gradual improvement and graceful decline, stand directly opposite each other.
In mobile-first, we speak of gradual improvement. Proponents argue that designing for mobile is the most difficult and should therefore be done first. By answering the hardest questions (what is the core of my message, what is the call to action, etc.) first, designing for other screen sizes later becomes easier. Essentially, because only the essential functions and content will be visible on the smallest screens, you have already designed the core of your user experience.
On larger screens, you gradually have more space for improvements that complement the standard (mobile-first) experience.
The opposite of this is graceful degradation. From the beginning, all complexity is built in and displayed, which is only removed later for smaller screens. The main challenge here is that the core elements often merge with the additions, making them difficult to separate. You therefore run the risk of the mobile user becoming an afterthought because it’s simply ‘simplifying’ the experience.
Gradual improvement sounds more positive than graceful degradation, and that’s no coincidence. There are three reasons why mobile-first is better than desktop-first.
The mobile-first approach is also a content-first approach. Mobile has the greatest limitations in terms of screen size, bandwidth, and attention span. Keeping that in mind during the design process keeps you focused on what’s really important: your content. Your content is ultimately why users visit your website, so prioritize this in the design process.
What’s important to keep in mind is that mobile users sometimes seek completely different content than desktop users. For mobile users, address details or an easy-to-find download might be most important, while a desktop user wants to read an article or watch a video. Good to consider before starting the design process.
To gracefully degrade a design, the full site for the largest possible screen must first be loaded. Then, we simply don’t show many elements on mobile. Quite a strange approach when we talk about a medium (mobile phone) where the speed of the connection isn’t always fantastic, right?
And then we’re just talking about the user convenience of a website that loads quickly. We mentioned Google earlier, guess how much influence your site’s loading speed has on your position in the search engine?
It can be quite a downer; seeing what remains of that revolutionary design on a mobile phone. All the fantastic graphics, effects, and animations fall away, and only your content remains. You recognize only the font and colors. By starting with designs for the smallest screens, you unleash all your creativity there. Then, you can ‘pimp’ the design for larger screens!
In short, by reversing the process, it doesn’t feel like you’re compromising anything but rather gradually improving it!
It may be the ‘best’, but mobile-first is a lot harder than desktop-first. Sitting behind your laptop, you’re not scared off by a page with 1,000 words, but how about on your mobile phone? How many times do you want to swipe before you give up? Before you can start with a mobile-first design, you must answer a number of difficult questions:
Why are these difficult questions? Because these are questions that directly touch on the strategy, positioning, and/or proposition of a company. Many companies don’t always have these answers ready.
With the desktop-first approach, we can still hide behind beautiful sliders and animations. The lack of content only becomes clear when we have to scale it down to a mobile site, but by that time, hardly anyone is paying attention anymore.
Why? We’d like to make that clear with the following two questions:
It’s a pity, because your organization is undoubtedly better served with a concise mobile-first design.
For us, it’s a bit different, as we usually work on a company’s positioning and proposition first. Mobile-first designing then becomes a lot easier.
Okay, you might say, I’m convinced. Mobile-first design is the future. But what does that look like in practice?
Enterprise software supplier SAP has chosen a mobile-first approach for its US-focused site. There is one clear thread through the site that leads the visitor along the different call-to-actions. The content is limited to the essentials.
What we especially like is that the website becomes step-by-step more concrete and moves from SAP’s more abstract positioning (run live) to very concrete offers or next steps. The site just works.
This insurer clearly shows why they exist. Auto insurance is at the forefront, while the rest of their services are neatly processed in a handy menu.
A software supplier that makes the maximum effort to move you to do one thing: try their product. All other matters have been omitted and hidden behind the menu.
This company needs no introduction. On their website, they show that they too know exactly what their visitors want to see. You walk through a decision tree, as it were. The company is quite hard at work on many fronts, definitely an interesting case to study. After all, they have gone from challenger to market leader to challenger again.
I think we’ve answered the question of whether mobile-first website design is important. And now that you know mobile-first websites are more user-friendly and rank higher in Google, you obviously want to get started right away. But what are the first steps?
Answer the difficult questions;